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Nintendo Playstation Xbox 360 PS2 PS3 Wii Game ReviewsPublished: May 31, 2011
Two of Black Rock Studios’ biggest players have decided to form their own thing: RoundCube Entertainment. Nick Baynes, game director on Split/Second , will head up the new outfit, while Ian Monaghan, previously senior producer at Black Rock, will now act as development director
Published: May 31, 2011
Netherrealm Studios assumes that if you like Mortal Kombat , you probably don’t mind the sight of blood. But how much do you like it
Published: May 31, 2011
Hunted: The Demon’s Forge finds trouble in pairs…
Published: May 31, 2011
As Activision steps into the bold new future of online social stuff with Call of Duty Elite , it’s giving you the opportunity to see that future in … the nearer future. A page just opened offering signups for a closed beta.
Published: May 31, 2011
This launch trailer for Hunted: The Demon’s Forge doesn’t do the game too many favors, unfortunately, as it’s a little dark and too chaotic to show off much of the co-op-centered gameplay. But the song choice makes up for those faults — it’s just plain inspired. Continue reading Hunted: The Demon’s Forge launch trailer: co-op partners are so happy together Hunted: The Demon’s Forge launch trailer: co-op partners are so happy together originally appeared on Joystiq on Tue, 31 May 2011 14:00:00 EST.
Published: May 31, 2011
There’s nothing random about Super Meat Boy ’s highly regimented gauntlet of intricate murder machines and carefully measured series of gaps. However, the challenging platformer’s latest Steam update has thrown a bit of chance into the mix: Players can now “Enter the Unknown” via the game’s main menu, which creates a full 20-level chapter for them to play through using a random selection of levels picked from the Super Meat World portal. The update also adds a chapter recommendation feature, as well as a new navigation option that lets you rank levels based on their fun or difficulty — two metrics which players can vote on after playing through a chapter
Published: May 31, 2011
For its last Olympics game , set in Vancouver, Sega employed the development talents of the UK-based Eurocom.
Published: May 31, 2011
THQ’s Huw Beynon (that’s pronounced “Hugh” by the way) calls last year’s Metro 2033 “a flawed masterpiece.” The Ukranian-developed shooter somehow managed to over-deliver on some of the rarest components and fail on the most obvious one; a mountain of wonderful flourishes toppled by a clumsy and downright bad combat system. 4A Games nailed the bleak, post-apocalyptic tone, coupled it with survival horror-esque resource management (like the necessity to monitor your gas mask filters), and layered in home-brewed weapons like the pneumatic shotgun which you pressurize, air pump-style
Published: May 31, 2011
Developer Certain Affinity cleared up some of the mystery surrounding Crimson Alliance , a game first spotted — with the company’s name attached — on Australian and Brazilian ratings boards. For one thing, we now have the crucial information of what the logo looks like (see it in our gallery).
Published: May 31, 2011
We got a slight heads-up about Heroes of Ruin a couple of days ago thanks to developer n-Space.