PS3 News

Why silly JRPG dialogue may not be a problem

Published: January 21, 2012

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This is a column by Jason Schreier dedicated to the analysis (and occasional mocking) of his favorite genre, the Japanese role-playing game. Whether it’s because they’re too antiquated or just too niche, he believes JRPGs don’t get enough attention in the gaming industry today. It’s time to change that.


The beginner’s guide to JRPGs

Published: December 23, 2011

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This is a column by Jason Schreier dedicated to the analysis (and occasional mocking) of his favorite genre, the Japanese role-playing game. Whether it’s because they’re too antiquated or just too niche, he believes JRPGs don’t get enough attention in the gaming industry today. It’s time to change that


Half off LBP2, Dance Central 2, Killzone 3, more on Amazon today

Published: December 23, 2011

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Amazon yearns to squeeze a little more blood from the empty, calcified stone that was your wallet with yet one more (barely) pre-holiday sale . The online retailer has placed deep discounts on numerous titles, including 50 percent off on the likes of Deus Ex , Killzone 3 , Dance Central 2 , LittleBigPlanet 2 , and Mortal Kombat . There’s also a pair of lightning deals coming up soon, though we’re having a little trouble deciphering the first clue: “The world’s most hilarious team of heroes will need to restore peace to their world or watch as their beloved home vanishes like a bad dream.” Any guesses


What motion controls could do for JRPGs

Published: December 16, 2011

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This is a column by Jason Schreier dedicated to the analysis (and occasional mocking) of his favorite genre, the Japanese role-playing game. Whether it’s because they’re too antiquated or just too niche, he believes JRPGs don’t get enough attention in the gaming industry today


Fortune Street review: Occupy Mushroom Kingdom

Published: December 2, 2011

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As soon as you start up Fortune Street , you need to go into the options and turn both “game speed” and “text speed” up to their fastest settings. Then, when you get ready to choose your board and start the game, you must reduce the amount of money required to win by at least half. Even with these utterly necessary precautions, you should probably block out a big chunk of your day to dedicate to Square Enix’s board game


Fortune Street review: Occupy Mushroom Kingdom

Published: December 2, 2011

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As soon as you start up Fortune Street , you need to go into the options and turn both “game speed” and “text speed” up to their fastest settings.


Experts on Nintendo’s immediate future, post-losses

Published: November 4, 2011

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Last week’s news was tragic for Nintendo: Profits for its fiscal first half were deeply in the red to the tune of $926 million.


THQ’s sales ‘exceeded expectations’ in Q2, Space Marine sold 1.2 million

Published: November 2, 2011

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THQ has announced financial figures for the second quarter (July through September) of its 2012 fiscal year. Despite having a release schedule that any company would consider light , it managed to bring in net sales of $146 million. That’s a pretty significant increase over the $77.1 million it brought in during the same period last year.


Trials HD dev acquired by Ubisoft for undisclosed amount

Published: November 2, 2011

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Wildly successful indie developer RedLynx is now a part of French mega-publisher Ubisoft.


EA suffers Q2 loss, revenue propped up by FIFA and Madden

Published: October 28, 2011

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EA’s net performance during its second fiscal quarter, ended September 30, 2011, was either good or bad, depending on which net you’re referring to. EA reported a net loss of $340 million, but scored a significant goal in shipping “nearly” 8 million copies of FIFA 12 — half of the 16 million shipped in the game’s lifetime. Overall sales of the footie franchise improved 25 percent year-over-year.


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